KIRKINATOR
0%
Round
1
PAUL G.
0%
W A S D moveLeft click punch, again to chain · +W uppercut · +S sweep · while dashing: dash attackRight click kick, again for roundhouse · +W high kick · hold toward them: charged smash · in the air +back: back kickE uppercut · hold to charge a smashC / middle click ranged · throws a held itemQ shield · tap it late to parry · it breaks if it runs out · tap on landing to L-cancelG grab, then click to slam · right-click to throw (+W/S/back for up, down, back throws) · E pummel · mash to escapeT tauntV voiceShift dodge · in the air: air dodge · S+Shift right after a jump: wavedash · Ctrl+Shift standing: spot dodge · Space at the wall: wall jumpknocked down: attack for a get-up attack, Shift to roll awayCtrl or X crouch (takes hits lighter, move to crawl) · S+click in the air: spikeSpace tap short hop · hold full hop · again to double jump (Kirk: rocket jump) · S fast-fallF laser eyes (Kirk)R special

KIRKINATOR
ARENA

You
VS
Opponent
left click: you · right click: opponent
VERSUS
ARCADE
A ladder of six opponents, each harder than the last.
TRAINING
A dummy that heals. Hitboxes and frame data on screen. F4 for a free camera (arrows orbit, Page Up/Down zoom). F3 toggles hitboxes in any mode.
LOADING